Sponsoring transactions
By default, all transactions are sponsored by you. Sponsoring transactions means that the in-game accounts don’t need to have any BEAM registered in their wallet in order for you to move funds from A-to-B.
Why are transactions sponsored by default?
We think this default is sensible, as it’s you as the game developer who is in control of when a transaction happens. We consider it your responsibility as a game developer to create a viable economic model where sponsored and self-paid transactions (through BEAM or custom charges) go hand in hand to create the best experience for the gamer.
To paint a better picture on how this looks like, below you’ll find a transaction which is sponsored
const transaction = await beam.assetsV2.transferAssetV2("your-sender-id", {
assets: [
receiverEntityId: "your-receiver-id",
assetAddress: "your-contract-address",
assetId: "73",
amountToTransfer: 1,
]
// ...
sponsor: true, // 👈 true is also the default.
});
// {
// "status": "success",
// "type": "custodial",
// "transactionHash": '0x71f3f259568e9875c41a4350a3912a3a7650d9321ccd1d57641241128b4e504f',
// "explorerUrl": "https://subnets.avax.network/beam/0x71f3f259568e9875c41a4350a3912a3a7650d9321ccd1d57641241128b4e504f"
// }
Alternative methods of handling transactions
- Profile-paid transactions: Learn about how to make a profile pay for it’s own transactions through BEAM
- Custom charges: A guide to managing and updating your game’s assets and details within Beam.